VERSION HISTORY

Version 1.1.2

Autumn Polishing Update

September 3, 2026

New Content

  • NPC Animations added
  • Revamped Combat UI
  • Loot/Forging menu streamlining

World

  • Increased game performance while using the Forging menu
  • Remade combat UI with HD in mind
  • Added a heap of canned animations for NPC's including:
    Bogdan Lucien Bolero Caliban (Big) Tusks Generic Bastion NPCs Generic Kor'rin NPCs Generic Eastplain Villager NPCs Dryon (Total remodel) Lion (Total remodel)
  • Loot/Forging items have all been specifically categorized:
    INGOT (Weapon damage) GEMSTONE (Attribute bonus) HIDE/TEXTILE (Defensive bonus) SPOILS (Status effects) CURIO (Unique/powerful bonuses) LUXURY (no forging capability, just sell it)

Fixes

    Fixed a bug which caused the player to spawn in the void if Codrin is "devoured" and the enemy dies of an over time damage tick Fixed several boundary walls Fixed Bianca's sprite reseting to origin in NB Tavern Lion Rex boss now has a unique icon Added missing Lucien voice lines The first battle in the Firefall East Pass will now give a "game over" screen, instead of just placing the player outside of the battle

Version 1.1.1

August 19, 2026

World/Engine

    Optimized game memory usage even more Fixed some oddities in shop menus Fixed several statistical oversights surrounding Simion's abilities and xp curves Touched up the Meteoric Elemental superboss fight Fixed an oversight causing the Rejuvenation Tonic to give PERMANENT AP instead of recovering AP Fixed some bad pop-ins for deloaded sprites Increased the collision of several enemies (hitting them with AoE is now more consistent) Redesigned Forging menu, including a "Clear Board" option Added the world map to the Glossary, locations also now have a glossary entry Merged the "Allies/Enemies/Neutrals" glossary tabs into a single "Characters" tab Fixed the Cistern notes achievement from not working Fixed an oversight with Iosef's Note causing quest progress for a different quest

Version 1.1

The Bar Crawl Update

July 19, 2026

New Content

  • New Side Quest: The Grand Dremid'ir Bar Crawl.
  • Developer Commentary content has been added.
  • The original soundtrack is now available.

World

  • Expanded Kor'rin Temples hub area.
  • Added additional merchants throughout the world.
  • Merchants now have signs showing what they sell Made collisions for aggroing Barbtails in Forc'lear Wilderness smaller Party members exceeding 150% Alcohol Intoxication will now die when in combat Telling Larissa the "Not now" option when asked, will no longer make her side quest inaccessable

Fixes

  • Changed texture compressed, cutting VRAM costs by 50%
  • Improved performance surrounding light sources
  • Fixed a visual bug with the statue puzzles in Bea'rla's Keep Fixed being able to fast travel to New Bastion during the "Under Occupation" plot Fixed Bianca's sprite reseting to origin in NB Tavern Fixed a handful of boundary breaks in various levels Fixed a bug that resulted in Alta receiving romance options if the other romance options had tied affection towards the player Revised subtitles in a couple cutscenes that weren't matching the voice line Fixed a rare instance that caused Daciana to lock in to party when in Esper Wastes Fixed some instances where a line of dialogue was not voiced

Version 1.0.4

May 29, 2026

World/Engine

  • Improved FPS performance by a massive margin, especially in menus
  • Overhauled town hub sound ambiences
  • Fixed several map boundaries that were visible Fixed an issue in the quest ordering and description in "An Honest Day's Work" quest Added a lot more checkpoints throughout bigger levels in the game Improved the lighting on torches Added Lucien's missing VA into the game Fixed the Meteoric Elemental superboss being triggerable before post-game Fixed Bloodwing's "Focus" ability causing game crashes Fixed a glitch causing Bloodwings to not despawn if killed by Blood Siphoning an intoxicated target White Sand Village level will no longer cause an infinite loading glitch (ILG) Fixed "Swordsman" unit having broken walk/idle animations Touched up a handful of cinematics Fixed Destination indicator label being visible in the inventory (layering issue) Fixed Gretka's party locked status after finishing "Light in a Faint Time" Fixed Inventory UI improperly scaling due to HiDPI setting Changed a handful of encounters in the Esper Wastes Fortress, to help prevent softlocking weaker parties When starting a new game, the starting day is now Wednesday, instead of Monday Fixed a chest in the Glass Palace not having any loot Deleted a chest in the Acropolis Library that was not obtainable Moved some debris in Korr'in Temples that made a chest inaccessible

Balance/Units

  • RED GEL
    Decreased base HP from 300 to 250 Decreased base AP from 10 to 5
  • TERROR FROM THE DEPTHS.
    Decreased Tentacle Sweep damage from 60 to 45 Increased Tentacle Sweep's damage reduction per target from -20% to -35%
  • "Insulated" armour bonus no longer grants 100% resistance to Cold instrument, instead 30% When performing Swapping actions, the cost is now only 50% of the ATB, rather than 100% Weaker Curse AP drain decrased from 1AP/sec to 3AP/Sec "Niobe's Goods" in Ixonia now sells new items after completing "Running Red"

Fixes

  • Changed texture compressed, cutting VRAM costs by 50%
  • Improved performance surrounding light sources
  • Fixed a visual bug with the statue puzzles in Bea'rla's Keep Fixed being able to fast travel to New Bastion during the "Under Occupation" plot Fixed Bianca's sprite reseting to origin in NB Tavern Fixed a handful of boundary breaks in various levels Fixed a bug that resulted in Alta receiving romance options if the other romance options had tied affection towards the player Revised subtitles in a couple cutscenes that weren't matching the voice line Fixed a rare instance that caused Daciana to lock in to party when in Esper Wastes Fixed some instances where a line of dialogue was not voiced